“At the edge of the Universe lies The Utility Room. The “behind the scenes” where all the heavy lifting takes place. There have been no work incidents in 13.8 billion years. You are arriving as a tourist. Don’t do anything foolish”.
The Utility Room is a unique VR journey developed in Unreal Engine that takes you behind the scenes of the Universe, a barren and rocky world of mountain ranges and surreal geometric caves inhabited by megalithic stone heads—some several miles high—working to keep existence stable.
The player enters through a monolithic door at the edge of space and disrupts the world’s fragile system becoming trapped inside. They cross territories that are foreboding with a pervading megalophobia. The player follows a narrative of environmental storytelling with minor gameplay elements. They are an unwanted guest in an unknown world that, despite being made entirely of stone, is organic and alive.
The journey ends with the player encountering the overseer known as Bin Man or the Cosmic Caretaker, a spherical anthropomorphic head who plummets the player into a sequence of experimental VR environments that reprimand the player for trespassing.